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loading and displaying spritesheet
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5 changed files with 121 additions and 7 deletions
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log.mdown
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@ -37,3 +37,17 @@ All time is CEST
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- 10:08
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I miss fuzzy jump to function in vim. Adding ctags to CtrlP right now, with `fswatch . "ctags *.go"`
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- 10:35
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Still sorting out the basic frame code, but I've got an idea, and backgroundly crunching on game mechanics.
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- 10:36
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Twitter stream in #LD48 proves to be a real boost to morale. Much less noisy than IRC.
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- 11:57
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And we have a spritesheet! 
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