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5adbc8b1e0
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preparing to go concurrent
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2014-04-26 20:22:58 +02:00 |
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238cc63dff
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sprite rotation
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2014-04-26 19:57:45 +02:00 |
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08a38a9db5
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viewport abs coord sprite positioning
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2014-04-26 17:56:58 +02:00 |
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b020667b00
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correct sprite scale and AR
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2014-04-26 16:10:38 +02:00 |
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98ebd8cfda
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clean compute
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2014-04-26 15:41:55 +02:00 |
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656ced6742
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extract sprite
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2014-04-26 15:25:47 +02:00 |
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5d876767b2
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loading and displaying spritesheet
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2014-04-26 12:02:24 +02:00 |
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9124a77418
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keep things tidy
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2014-04-26 10:22:28 +02:00 |
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1fb90c10c5
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sick of clicking to close
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2014-04-26 10:02:36 +02:00 |
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40a2d5346f
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now drawing
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2014-04-26 09:56:28 +02:00 |
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ef7206fada
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we have a window
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2014-04-26 09:38:03 +02:00 |
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9ae738448d
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basic skel
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2014-04-26 09:35:15 +02:00 |
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