Commit graph

20 commits

Author SHA1 Message Date
c5e6885ee8 mouse click, physics integrator reading input 2014-04-28 00:36:56 +02:00
553c93b5d8 Resolution independence, more sprites. 2014-04-27 19:28:36 +02:00
a83fde4344 easier tiling, sprites and water 2014-04-27 16:06:28 +02:00
a86e49d505 clarifying density 2014-04-27 16:04:34 +02:00
d31785c5a1 platform and clouds 2014-04-27 13:57:32 +02:00
07d26871b6 easier sprite making 2014-04-27 10:51:10 +02:00
fa33347cbf mouse pointer 2014-04-27 10:40:31 +02:00
5248b6b778 input events have their own goroutine 2014-04-26 20:41:01 +02:00
5adbc8b1e0 preparing to go concurrent 2014-04-26 20:22:58 +02:00
238cc63dff sprite rotation 2014-04-26 19:57:45 +02:00
08a38a9db5 viewport abs coord sprite positioning 2014-04-26 17:56:58 +02:00
b020667b00 correct sprite scale and AR 2014-04-26 16:10:38 +02:00
98ebd8cfda clean compute 2014-04-26 15:41:55 +02:00
656ced6742 extract sprite 2014-04-26 15:25:47 +02:00
5d876767b2 loading and displaying spritesheet 2014-04-26 12:02:24 +02:00
9124a77418 keep things tidy 2014-04-26 10:22:28 +02:00
1fb90c10c5 sick of clicking to close 2014-04-26 10:02:36 +02:00
40a2d5346f now drawing 2014-04-26 09:56:28 +02:00
ef7206fada we have a window 2014-04-26 09:38:03 +02:00
9ae738448d basic skel 2014-04-26 09:35:15 +02:00