ld48-29/log.mdown

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# Dev log
All time is CEST
- 07:14
Wake up, discover the theme on Twitter. Start scrambling ideas. Take
breakfast.
- 08:22
Initialise github repo. A few ideas popping up already. Try to avoid obvious
sea references.
- 08:35
Start this dev log!
- 08:41
Dev log now publicly advertised.
- 09:51
First hurdle. GL doesn't want to Clear and I have no clue.
- 09:55
Duh. Found via rubberducking I Was calling some stuff *before*
MakeContextCurrent. 20min lost.
- 09:57
Sideband idea: make this file post new LIs to Twitter on push (with link to
file+line on Github)
- 10:08
I miss fuzzy jump to function in vim. Adding ctags to CtrlP right now, with `fswatch . "ctags *.go"`
- 10:35
Still sorting out the basic frame code, but I've got an idea, and backgroundly crunching on game mechanics.
- 10:36
Twitter stream in #LD48 proves to be a real boost to morale. Much less noisy than IRC.
- 11:57
And we have a spritesheet! ![](screenshots/1.png)